Parchís APK
Game information
Version 3.7.8 (#378)
Updated 2018-11-10
APK Size 5.3 MB
Requires Android Android 4.1+ (Jelly Bean)
Offered by Àlex C.M.
Category Free Board Game
Game id com.AlexCM.Parchis
Developer's notes The classic game of Ludo! Up to 6 players and 8 records.
Screenshot
Click on the image to see full size
Table of contents
Latest updates
What's new in Parchís 3.7.8
- Corregido: Editor tableros. Error al mostrar imagen tomada por la cámara en algunos dispositivos.
- Añadido: idioma francés. Gracias CerKill.
- Corregido: stats en Android 9.
Editor's review
Download the latest Parchís application, version 3.7.8, compatible with Windows 10/11 (using emulators such as Bluestacks), Android devices. This free Board app is developed by Àlex C.M. and is easy to download and install.
Previous versions, including 3.7.8, are also available. If you need help or have any problems, please let us know.
Description
At the bottom you have a link to become a beta tester.
OPTIONS:
& bull; You can record / load the game.
& bull; You can play against friends and / or the CPU (only device itself)
& bull; The speed of the die and the chips can be varied.
& bull; Option for automatic movements.
& bull; Show statistics of each player's progress, dice thrown, chips counted ...
& bull; Score according to progress, number of dice rolls, lunch counters, etc ...
& bull; Option to show the destination of the chips.
& bull; Board selection for 3,4,5 or 6 players.
& bull; Variations of the game.
& bull; Play as a team (with the possibility also to move jug chips from our team).
& bull; Set the number of chips to play with (1-8).
★ Permissions
- Access to storage: to be able to read the personalized boards.
★ Boards
For those who have difficulty using the additional boards or for convenience, you can use the application 'Parchís Boards' to install them easily. Remember that you can modify them and play with your personalized board.
Clarifications:
★ Why are there different difficulties? Should the die not ALWAYS draw numbers randomly?
The level of difficulty has nothing to do with how to generate the values of the dice. The die is thrown in the same way for all players and all use the same AI.
The AI is a succession of situations, as soon as one is fulfilled, the CPU decides the chip that will move.
Before moving the chip, depending on the difficulty, the CPU decides whether to ignore the AI. CPU * will ignore the AI 50% of the time and CPU ** by 75%. If not, you will look at the following situation and re-think whether you are listening or not. That is, the intelligence of the CPU is established depending on whether it makes more or less case of the AI, not whether it should take a given die value.
★ The CPU gets the numbers it needs to kill.
The AI tries to move the chips so that they have more chance of killing the enemies and / or that is less threatened by them.
By activating the Cheat option you can see the dice that will be thrown in the following turns. The CPU can not get the right dice to kill since it does not know which chip we are going to move.
★ The CPU always kills if we are within shooting distance.
You can see that it is not true in statistics. In the "Probability to eat chips" screen, the percentages on the right tell us how many times a player / CPU has had someone to shoot, he has killed. If it were true, that percentage would be 100%.
★ The dice are not random. When loading a game, the launches are repeated.
Internally the dice are thrown for the next 5 turns in case we activate the Cheat option and they must be shown. They are saved when recording or minimizing the game, so that when loading a game the next 5 pitches are repeated. It is not that the launches are established a priori to favor the machine.
★ Despite everything I still think he cheats.
Use the "Cheat: use preset dice series" option. In this way, before the start of the game, the dice that each player draws will be generated randomly. You can change the series by pressing a button. Then it establishes which player will use each color so you can see that they are not generated according to the established players.
So you can have no doubt that the game rolls the dice that benefit you in each situation as they are previously defined. Remember to deactivate this option or generate new series to avoid repeating the dice each game.
Game permissions
Parchís 3.7.8 APK requires following permissions:
Allows access to the vibrator.
Allows applications to open network sockets.
Allows applications to access information about networks.
Allows an application to write to external storage.
Allows an application to read from external storage.
Allows using PowerManager WakeLocks to keep processor from sleeping or screen from dimming.
Ratings and Reviews
Rating: 4.0/5 based on 14K+ reviews
(*) is required
5 ★ Millor app del play store
5 ★ N'he provat uns quants i aquest es, sense dubte, el millor i més complert de tots! Moltes felicitats!
5 ★ Amazing.
3 ★ Game has decent selection of game mode modifications available. The game can use a randomly generated list of die outcomes in advance, it doesn't appear to let the AI access this information, but I can't confirm that. Only one die, no option for two dice as a game modification. The text is too small on the board to read the numbers. The rotation lock setting is ignored by the game. Saving game is slow when done from active board. Turning off screen, screen going to sleep, or going to Home Screen and then returning to active board leads to slow resume times. The Beginner AI is too hard against the human player, even when using the 'cheat' option to reduce the lowest skilled AI's ability to almost nothing. It can be more lenient against the other AI players than the human player. Low skill AI should avoid making blockades, and choose moves that do not capture human pawns as often as they do. The Beginner AI also is too good at preserving itself and holding back behind pawns to reduce the opportunity to be captured, and also favours safe cells. For a Beginner AI, it should be stupid and make dangerous moves that open up more opportunities for the human player. The Beginner AI also plays too strongly to win. The AI is basically overpowered and not fun, even set at the lowest 0.0%.
4 ★ Solo 2 detalles: 1. No puede ser que cuando una ficha mata a una de un adversario, esa ficha despues avanza 20 casilleros, hace injusto el juego, si esta bien tener otro turno, 2. Cuando una ficha llega a la meta, otra del mismo equipo avanza 10 casilleros, eso tampoco esta bueno, si esta bien tener otro turno. Al menos tener la opción de modificarlo en variaciones del juego
5 ★ Suggestion: to improve this game better.there are 4 points you have to focus on: 1-Full screen mode(with no statistics ) 2-bleutooth / Online multiplayer. 3-add to dices. 4-add the first pown in game instead o making it empty waiting for the five. thanks for improving the game
5 ★ Plzz Give us multi-player mode 👍
4 ★ U can give option to play with 2 dice
4 ★ Takes me back to a younger age.
1 ★ Fazol game I don't like
1 ★ Locks up repeatedly
5 ★ The best
1 ★ Bad
5 ★ The game is challenging.and fun once you get the hang of the game you will be a master.
4 ★ Really good game and entertainment
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